Welcome to Hero Damage, the website where you can see the latest World of Warcraft simulations results for every class. This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. - Larry Niven... far too appropriate at times here. Stamina Templar Build PvE by Alcast. 3 years ago I keep seeing people hate on RACs in game lobbies, but honestly I've had a lot of success with them. Whenever you hold down the firing button or double click, the UAC/5 will release two shots resulting in double damage bursts. 3:01. I’m super excited to share with you this table form of the old Build Database.I was really excited about the Build Database, but since then Khavi Vetali and Mr. Snafets have done work which has more or less converted the old Build Database into Table form! The AC 2 roughly halves the damage of the AC 5 for the ability to shoot faster and farther. I had a UAC-5 on a Centurion that I replaced with an RAC-5, and I genuinely feel like I'm doing better with it now. Magazine Capacity All rights reserved. Product Buttons: Add Us Dist. The only flaw in the analysis I can find is a somewhat forgivable one since it is for the sake of comparison of damage over time. Versatility is useful in both PvP and PvE; Any healing when taking damage is nice, even if it is a small amount; Haymaker can lead to some nice PvP plays when there are different elevations ; Usefulness Rating: 86/100. by Matt Newman in [ Announcements] on, Dec 9, 2020 5:00 PM UTC HOLIDAY BONUS! Overview. A Rotary AC/2 and Rotary AC/5 in each arm provides devastating firepower, in the event the 2 tons of RAC/2 and 3 tons of RAC/5 ammo run dry, 4 Medium Lasers split among the side torsos and a center torso-mounted Snub-Nose PPC allows the -1P to continue providing fire support. but has very … Lost Artifact +20. MWO: The random match experience. Each ton of ammo yields an ample 30 rounds. yes I stood there and got eaten but after my team started to nascar I thought to my self. They are incredible at sustained DPS, and are so good at it they are overlapping or replacing UAC's in that capacity to the point where they either need to be put back to their original damage values or have the … UAC/5: On average jams every 6.67 shots fired in cooldown resulting in a 5 second jam time: 6 shots (first shot + 6.67 fast shots) * 5 damage / (6.67 * 0.83 seconds + 5 seconds jam) = 38.33 damage / 10.5361 seconds = 3.638 dps. I've just looked at all that info and came to a conclusion...it makes my head hurt! Registered in England no. I just find the ammo usage payoff tends to be better with the 4 column rather than the 5. © Valve Corporation. RAC 2 . Ops-Core RAC Headset. High Single Target and AoE damage. It can outright kill many assaults or do crippling damage through a combination of brutal DPS and... Log in or Sign up . RAC's are for sustained DPS, not burst or high alpha. That last part is why the RAC-5 is preferable. 2:20. This is accomplished by using a short ranged rapid firing weapon which shoots at the missiles. Now if only my dice actually followed what the statistical bell curve averages say. I can honestly say that I have never achieved a PSR with just the RAC even on the rare occasions that I have fired it at full rate, but with the combination of streaks & med lasers I have had a few. However, you will lack fire power (burst potential) and your regular DPS will be very low (for short fights). In this case, further damage will be dealt to the location it is housed in and possibly to the adjacent section. Their physical shape is notwithstanding and this d&d lizardfolk have more in the common with iguanas or the dragons than they can do with the humans, elves and also the dwarves. It's refreshing to see you being the topic starter again. You also have to keep in mind when considering the damage advantage in consistantly unjamming the RAC that if you have other weapons in range of the bad guys, then they are nothing more than crit sinks during those turns, wheras the duel LLas option can keep blazing away as often as it's heat scale allows. Makss Damage - 64 Lines! Being efficient with your damage is an invaluable skill in MWO. I agree with what everyone else is talking about here, that they're probably not optimal but definitely hella fun. Never looked that closely at the RAC with such detail but it really was informative. 5171817. Jump to: navigation, ... Decreases the duration of time required before a laser deals its full amount of damage. Mysterious voice says damage bad. Please select your class below. Worgen. self we could hold the mechs here, and try and wait for our nascar to come back around. Incorporates a streamlined design for optimal comfort, and true 3D hearing technology for hearing protection and improved situational awareness. That’s a potentially huge problem. Aédan-tichondrius 4 November 2019 20:07 #8. UltraAC/5 No-Jam Macro Tool Guide for Mechwarrior Online Of all the weapons in Mechwarrior Online, only the UltraAC/5 have the unique mechanic of random jamming. RAC Classic Car Insurance is underwritten by RACQ Insurance Limited ABN 50 009 704 152 (‘RACQ’). You can't fit a light engine, let alone an XL engine, and 3 AC5 or dual rAC5 into a side torso. MechSpecs.com. BattleTech - The Board Game of Armored Combat, Quote from: willydstyle on 21 January 2012, 04:36:27, Quote from: mutantmagnet on 21 January 2012, 10:16:52, Monbvol's AUMekHQ with Partial House Rule implementation, Quote from: monbvol on 21 January 2012, 13:48:20, Quote from: Jim1701 on 21 January 2012, 18:27:10, Flogging will continue until morale improves. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it’s the most damaging weapon in the game!) Allied AMS will work together to shoot down the … New Player Guide. End Game Elder Scrolls Online ESO. It just happensto look like a trash can, is all. I have used the Shadowhawk 5D a few times. Makss Damage - 64 LINES! 8 12 The Particle Projection Cannon is a unique hard-hitting energy weapon. So I wanted to make a resource for pilots who don’t understand the current “meta”, or people who are just interested in it. The prospect of a flying sword is less common, though as some of the more experienced magic-users would attest to, not especially implausible. Big 'Mechs can certainly blow up the enemy, but they may be too slow to capture those points. Magical Power +5. Redshift Darkstar New Member. I've always preferred 5 round to 6 round bursts. They don't know whats hitting them they just know they get hit over and over. The weapon may be used to fire up to six times in a turn, with each additional shot giving the potential for increased damage… That flaw is the assumption that the RAC-5 mounting design also has enough ammo for 20 turns of firing at the specified rate of fire. Over the number of turns that a RAC armed mech can usually sustain fire (10 turns ROF 6 or 12 turns ROF 5) with 3 tons of ammo the ROF of 5 outperforms 6 in every category except PSRs. Review Subject Required. Registered in England and Wales No. People see that and shoot that torso off. Gojjira-proudmoore (Gojjira) 4 November 2019 20:02 #7. "Any sufficiently rigorously defined magic is indistinguishable from technology." The Truce was I won all 5 macro rounds by margins from yellow to red structure, and lost all macro-free rounds by narrow margins. However, with a 20% chance, it will jam, rendering … Anyone can participate in the Solaris Games, for both the 1 vs 1 and 2 vs 2 Divisions. Even his analysis shows that in 10-12 rounds that a RAC/10 will out perform a dual large laser combo which is about the max number of rounds of firing you are going to get out of a RAC anyway. Supports heat, cooldown, duration, velocity and range multipliers for IS and clan mechs. Enhanced UAC/RAC Reduces duration of an Ultra AutoCannon jam. The latest gamedata with stats for each mech, weapon and module Mech Warrior Online Full Gameplay | Marauder IIC-B | 729 damage 5 kills 3 assists | The Mining Collective Conquest | the0r1st view. Install Death Clock By LordStrucker. Unlike Lasers which have a firing duration over which damage is dealt, PPC weapons will inflict all of their damage at once, into a single part of the enemy 'Mech. Thus far I have not had it jam on me in three games. 15 12 This class of Autocannon can fire up to twice as fast and a little farther than the standard AC 5. This webpage, mwo-builds.net, is a place where you can find some of the best Mechwarrior Online builds in existence. He's using small pulse because he too has heat problems. I’m going to break it down into two sections – PUG queue (including solo and group), and competitive play, because both are rather distinct. Also splash damage for cERPPCs. RAC2's are 5 DPS, RAC5's are 10 DPS. King Crab is a long-requested chassis, with the most remarkable and unique feature being its ability to mount 2 plus-sized ballistics (AC/20 and/or Gauss), making it the first IS Assault to have that ability. Damage is first applied to the armor of the location hit, then internal structure. Rating Required. Most informative. A good damage model can really set a game apart and make it even more enjoyable. First off thank you for the analysis. Race doesn’t make the damage meters for you like some will tell you. 12 1 Overview 1.1 Quick Facts 1.2 Theory of Operations 1.2.1 VS Long Range Missiles 1.2.2 VS Short Range Missiles 1.2.3 VS Streak Short Range Missiles 1.2.4 VS NARC An Anti Missile System is used to destroy missiles before they strike their target. 16.1K Downloads Updated Jul 21, 2018 Created Jul 12, 2011. When your 'Mech takes critical damage, you will see a large warning on your screen like this one: Knowing when you deal a critical hit requires closer attention.